Tagged: gtkradiant

GtkRadiant-1.6.4

GtkRadiant-1.6.4

Windows GtkRadiant 1.6 is packaged as a compressed zip file. Extract it somewhere on your system such asC:GtkRadiant. Double-click on radiant.exe to start GtkRadiant, and be patient while the program initializes for the first time. Some...

GtkRadiant-1.5.0

GtkRadiant-1.5.0

This is the Windows installer of GtkRadiant 1.5.0 level editor, supporting most of the id Tech engines driven games. GtkRadiant 1.5 has wrapped up development and version 1.5.0 is the last stable release. GtkRadiant...

GtkRadiant-1.4.0

GtkRadiant-1.4.0

GtkRadiant 1.4 has wrapped up development and version 1.4.0 is the last stable release. GtkRadiant 1.4 includes the core program and SDK files in several bundled installers. Please choose the right version for the...

GtkRadiant + Q3Map2 on GitHub

GtkRadiant + Q3Map2 on GitHub

Q3Map2 is the official build tool for Id Tech 3 (Quake III Arena). Originally developed for the PlayStation 2 port of Return to Castle Wolfenstein, it is now part of the open source GtkRadiant toolchain. Q3Map2 Q3Map2 has...

SOF2MAPPING Tutorial.1 – Install GTK Radiant

Welcome to the SOF2MAPPINGG Tutorial Series. I’m gonna explain how to make a MAP for Soldier Of Fortune Double Helix II. The tutorials are for beginners and advanced mappers. Some parts are hard to...

BASIC MAPPING IN RADIANT

Welcome to my little mapping tutorial, I have made this in like 10 minutes and if you have something to it I might create more on howto compile your map and run it ingame....

SOF2 MAPPING TUTORIALS

SoF2 Mapping Tutorials (Part 1) – Soldier of Fortune 2 from Teo on Vimeo. In this video foyleman will explain some slightly more advanced tecniques used in map creation and how to use GTK Radiant to create a...

Compiling GtkRadiant on Windows

This guide explains how to compile GtkRadiant 1.6.x from source code on Windows operating systems. The source code is obtained from the GtkRadiant Git repository, which is open to the public (details follow). These...