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- File Size 1.41 MB
- File Count 1
- Create Date 9 April 2020
- Last Updated 18 April 2020
Map Title : Decent
Map Version : Columbian jungle military base.
Author : |FU|**Rebel**
E-mail : firstname.lastname@example.org
Website : http://www.fu-worldheadquarters.com/rebel.html
Game : Soldier of Fortune 2 Gold
Supported Gametype : Multiplayer
: Team Deathmatch
: Capture the Flag
Map Size : 20/40 Players : Large Map
Contents of this Package :
Maps folder / prefabs folder / Scripts folder /
Sceenshot Folder / Shaders Folder / Textures Folder / Decent
readme. And of course the mp_decent.pk3 file.
Just place the decent.pk3 into your C:drive/program
files/sof2/base/ and go play.
Construction Time : 2 weeks, 5 hours, 42 min:
Custom Content : Textures : Shaders : Other
Known Bugs : N/A
Compile Time : 1: 1/2 Hours
Credit to Other Authors :
Id Software for The Q3 engine
Raven Team for SOF2:Double Helix Game and the original qvm
Gtk Radiant Team
Mods online for all there help sections on how to map for
SoF2 and other games.
Also a big thanks to Sir paul/|FU| $L@pNuT$,for there part in
helping me with the GTK Radiant Tools.
Johnny Grenade/ for the Bot Routes coming soon for
this map & all the help I got from
Additional Notes :
Please give any feed back if you have any problems running
E mail: email@example.com
System Built On: Asus p4p.800=MHz FSB deluxe.
Full Gig 3200 DDR.
Graphics Card NVIDIA: AGP 256, 6600. Over-Clocked.
7200 Raid Internal Hard Drive.
PS.....I would like to add that this is my very first map
for SoF2 and that the GTK Radiant is a very cool tool to
have worked with. This also is the very first map I have
ever done for any game to date. And that I had no mapping
skills before I worked with the GTK Quake3 radiant Tool. It
has been a ride...I will not soon forget LMAO. So if you want
to map with the GTK Q-3 Radiant Tool, for any game it
supports! Be ready to "READ READ READ" LOL, and that’s
fact jack. I have to let you know that if you decide to
jump into this Q-3 Radiant Tool that it will consume you! And
any life you mite have had in your past. Getting away from
this program will not be easy, and you will find yourself
falling deeper into its grasp day after day, pulling at your
every thought day in & day out, and leaving you in a trance
that only a true gamer can relate to. I have logged over 9
months working with this program and still don’t know all of
its workings in and out. I guess I can say I only know parts
of its awesome abilities. My goals are to learn all I can,
and to hopefully join the ranks a good map builder for the
games to come in the future by learning. So with that said
good luck and I hope to see you all in the SoF2files and
staying with the SoF2 community.
This readme file was generated at MODSonline.com
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http://www.modsonline.com/ February 28, 2007