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   Soldier Of Fortune 2 Forum Index » Call of Duty (series) » Call of Duty - Modern Warfare 3 » How to set up a Call of Duty: MW3 Dedicated Server
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Teo
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PostPosted: Fri Apr 20, 2012 11:10 am
PostPost subject: No icon How to set up a Call of Duty: MW3 Dedicated Server
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There are five steps to get your Modern Warfare 3 server online and they are:

(it is assumed that you have already activated the "MW3 Dedicated Server Game")"

1. Enable ports

27014 UDP/TCP both
27015 UDP/TCP both
27016 UDP/TCP both
3074  UDP/TCP both

2. Set up your own "server.cfg" file into: C:\Program Files\Steam\SteamApps\common\call of duty modern warfare 3\admin

Hidden: 
// Modern Warfare 3 Server Configuration


//////////////////////////////////////////////////////////
// Server command-line parameters (this section is for documentation only)

// Specify server configuration file (this file)
//+set sv_config "filename" (default "server.cfg")

// Specify server visibility (1 = LAN, 2 = Internet (default) )
//+set dedicated 1

// Open game port (Steam-visible server game port)
//+set net_queryPort 27014

// Secure game port
//+set net_port 27015

// Steam authentication port
//+set net_authPort 3074

// Steam master server (server browser) port
//+set net_masterServerPort 27016



//////////////////////////////////////////////////////////
// Server.cfg-configurable settings

// Server host name. This should always be set by the server admin.
seta sv_hostname "Modern Warfare 3"

// Dedicated server play list (DSPL) specifying server map rotation.
//    Valid game options are controlled via DSR (dedicated server recipe) specified in the DSPL.
seta sv_maprotation "default"

// Maximum number of clients that may connect to this server (range 1-1Cool
seta sv_maxclients 16

// Server password. If set, users will be prompted on join attempt.
seta g_password ""

// Maximum number of private clients allowed on the server (range 0-18 (clamped to sv_maxclients) )
seta sv_privateClients 0

// Password for the private slots on this server. If set, users will be prompted on join attempt.
//    Users providing this password will have access to all slots.
//    Users providing an incorrect password will have access to the (sv_maxClients - sv_privateClients) public slots.
seta sv_privatePassword ""

// Remote console password. If set, users will have access to a remote console, allowing server administration from a connected client.
seta rcon_password ""

// Server voice chat configuration ( 0 = "No Chat", 1 = "Free Chat", 2 = "Team Chat" (default) )
seta sv_voice 2

// Toggle voting for [player kick/map restart/next map] (0 or 1 (default) )
seta g_allowVote 1

// Toggle allowing dead players to chat with living players (0 (default) or 1)
seta g_deadChat 0

// Time in seconds before the server will kick a user for inactivity (range 0 - 10000)
seta g_inactivity 120

// Time in seconds for a player temporary ban (on kick/tempban) (range 0 - 3600)
seta sv_kickBanTime 300

// Toggle flood protection (throttling of user commands - should be enabled for non-password-protected Internet servers) (0 or 1 (default))
seta sv_floodProtect 1


3. Set up the mapcycle"default.dspl" file into: C:\Program Files\Steam\SteamApps\common\call of duty modern warfare 3\admin

Hidden: 

///////////////////////////////////////////////////////////////////////////
///////////Modern Warfare 3 dedicated server default playlist//////////////
///////////////////////////////////////////////////////////////////////////

//format is
//<mapname>, <dsr>, <weight>

//<mapname>
//valid mapnames:
//*
//mp_alpha
//mp_bootleg
//mp_bravo
//mp_carbon
//mp_dome
//mp_exchange
//mp_hardhat
//mp_interchange
//mp_lambeth
//mp_mogadishu
//mp_paris
//mp_plaza2
//mp_radar
//mp_seatown
//mp_underground
//mp_village
//<dlc> (included under '*')

//dsr filename
//name of recipe file without the dsr extension
//included in this package are the following recipe defaults:
//TDM_default (Team Deathmatch)
//DOM_default (Domination)
//CTF_default (Capture The Flag)
//DZ_default   (Drop Zone)
//FFA_default (Free For All)
//GG_default (Gun Game)
//HQ_default (Headquarters)
//INF_default (Infected)
//JUG_default (Juggernaut)
//KC_default (Kill Confirmed)
//OIC_default (One In The Chamber)
//SAB_default (Sabotage)
//SD_default (Search and Destroy)
//TDEF_default (Team Defender)
//TJ_default (Team Juggernaut)

// Weight (1->1000)
// Selection is weighted random (higher weights increase selection chance)


*,TDM_default,1



4. in your STEAM -> my games -> MW3 Dedicated Server -> Property -> Set startup options..

and add:

Code:
+set dedicated 2 +set net_queryPort 27014 +set net_port 27015 +set net_authPort 3074 +set net_masterServerPort 27016 +set sv_config "server.cfg" +start_map_rotate


5. Start the server.


Game Hosting: www.proclanservers.com


Last edited by Teo on Fri Apr 12, 2013 10:21 am; edited 4 times in total
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PostPosted: Sat Aug 04, 2012 12:43 am
PostPost subject: No icon Re: How to set up a Call of Duty: MW3 Dedicated Server
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Thanks!
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goodkiller
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PostPosted: Sat Oct 20, 2012 3:22 pm
PostPost subject: No icon Re: How to set up a Call of Duty: MW3 Dedicated Server
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thanks alot man!
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Picjay777
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PostPosted: Fri Apr 26, 2013 3:27 am
PostPost subject: No icon Re: How to set up a Call of Duty: MW3 Dedicated Server
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Thanks for this! Been meaning to try this for a while now.
Will let you know how it goes!
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Teo
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PostPosted: Fri Apr 26, 2013 2:06 pm
PostPost subject: No icon Re: How to set up a Call of Duty: MW3 Dedicated Server
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Picjay777 wrote (View Post):
Thanks for this! Been meaning to try this for a while now.
Will let you know how it goes!


I'm gone mad last year to figure out how to make it work! then I did it this way! even if it tells you lan visible only, it does not matter, if you open the ports as I wrote it will be visible outside your lan as well! let me know  Wink

and btw have u tried our server?


Game Hosting: www.proclanservers.com
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